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Move Right & Win. Move Wrong & Die.


Contributed to Paintball Warrior Tactics by Joel "Ghost" L. - team KillBox

THE most important thing I remember when I started playing was that you needed to move in order to survive.

My very first encounter on the field was like that of so many newbs I see on the field today. Actually I hadn't really thought about it much until now. But it went something like this. A group of us moved up. We took fire. We hit the dirt. Then the enemy moved on our flank and shot me in the foot. The last thing I saw was a guy named Eric on our team running away (*Que Monty Python Music* Sir Eric bravely ran away.... ). It was at that point that I realized that in order to live in this game you had to move and keep moving.

Movement really serves two purposes.

  1. First it makes you harder to hit. Hitting a foot or hopper that is sticking out is a fairly easy elimination and one that we all quickly capitalize on.
  2. Secondly, it keeps your opponent on edge about where he is and what cover he has taken, as well as guessing where you are.

Angles, Angles, Angles

We all know that shooting out with buddy across the field is a 50/50 win. However once you take the focus off of the gun battle and turn it into a game of ANGLES, you have taken the upper hand. And the only way to get those angles is to move. To move before your opponent can, and to do so before he can react.

Most inexperienced players will move only on a vertical axis towards you. This is fine and dandy, but leaves them open to flank penetration, and gives them no leverage or angles to shoot you out of your position. But by moving both horizontally and vertically onto a position, you take the upper hand.

I am constantly visualizing the field with big lines running through it. Like the old Vectrex gaming console (give it a Google. Wicked system in its day). That is how I process it. Like a geometry puzzle. Each player on my team running a line between me and them and the enemy in different positions. I guess it would be comparable to a pool player lining up shots and predicting the balls rebound and rest.

Pinching

When I am playing and behind cover, I am always looking for the next best place to move to. This new location should provide me with adequate cover, good firing lanes, and most importantly cut into the enemies zone of cover. I call this 'pinching' the enemy. You squeeze him out of his cover like a popped zit.

When you end up pinching the enemy, he is put into a precarious position. He has been forced from an offensive position to a defensive position instantly! This alone will cause a knee jerk reaction of surprise and panic. He has been forced to take his gun of target, and to deal with you. If he has a cool head and wants to shoot it out with you, he can. But the guy he was just dueling it out with is now moving up on him.

As soon as he tucks in, or posts on somebody else you move again. It should happen so fast and instinctively that he is crapping his pants, running away, or dripping with paint. If you've ever watched two Piranha go after a feeder fish, its very similar. One will hide while the other runs out and bites the fish's fin, then moves back. While the fish turns to see what bit its ass, the other comes out and strikes. The fish then moves to the other end of the tank only to get bit as he swims away. Once he has no fins to move, both Piranha attack and eat him clean. You should be doing the same thing. This is where player cohesion comes into play.

Falling Back

When the time comes and one needs to 'tactfully withdraw' (never say retreat), your last cover position is usually the best place to go. If the angles have compromised that position, then you have to repeat the first assessment, but with you now running in the opposite direction. It will buy you time, give the enemy false hope as he sees you 'fleeing', and sets you up to post on him as he attempts to move on your new position.

Next time you're shooting it out with your opponent, you better move. Cause if you're not, rest assured somebodies moving on you.

Contributed to Paintball Warrior Tactics by Joel "Ghost" L. - team KillBox

Poll

How important is the skill of shooting "off handed" in woodsball?
not at all important
4%
only slightly important
11%
moderately important
48%
critically important
37%
cerain death if not known
0%
Total votes: 46